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+Ilm (Zagan III-B)
+
+*No matter who rules Mazalot, there is money to be made on Ilm in the factories and on the ice-fields whose exports feed capital into this poor system. The youth of Mazalot come here to work, and to send their paychecks home, and many stray from the path of Ludd. In spite of this, Ilm manages to avoid purges and war because no matter who rules on Mazalot, there is money to be made on Ilm.*
+–In-Game Description
+
+*More than a company town, this is a company polity from the string of orbital security platforms to the teleoperated mines that rip resources from the fractured crust. Ilm is ruled by a semi-militarized corporate board; the identity of investors is not a matter of public information, but the least paranoid speculation favors a mix of Persean League and Tri-Tachyon capital.*
+–Secondary Description
+
+##### Planetary Conditions
+Population: Ilm is home to hundreds of thousands of people.
+Plentiful Volatiles: +2 volatiles production (Mining).
+Thin Atmosphere: +25% hazard rating.
+Tectonic Activity: +25% hazard rating.
+Cold: +25% hazard rating.
+Hazard Rating: 175%+
+
+Independent Market
+Population & Infrastructure
+Spaceport
+Mining
+Light Industry
+Ground Defenses
+Patrol HQ
+
+Orbits Melikah \ No newline at end of file