diff options
Diffstat (limited to 'starsector-mod/Planning/Ailmar.md')
| -rw-r--r-- | starsector-mod/Planning/Ailmar.md | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/starsector-mod/Planning/Ailmar.md b/starsector-mod/Planning/Ailmar.md new file mode 100644 index 0000000..81b6517 --- /dev/null +++ b/starsector-mod/Planning/Ailmar.md @@ -0,0 +1,26 @@ +Ailmar (Westernesse III), Tundra World, Independent + +*A cold and forbidding world, Ailmar nonetheless was selected for seeding by an early sporeship due to extant volcanism. When humans arrived in the Westernesse system, they found a world of lifeless highlands worn smooth by ice-storms. But life found small valleys and canyons, and even forests of genmod larch-6 clustered in volcanic provinces. Living is tough on Ailmar, but it is a world alive despite hardship.* +–In-Game Description + +*Industrialized pre-Collapse, Ailmar has been able to maintain its independence from the Kingdom of Westernesse by compromising with various competing out-of-system powers, including the Luddic Church and occasionally pirates, notoriously including a temporary alliance with the Warlord Leonis. The Ailmarene are the go-to antagonist in Fikenhild's holo-entertainment, portrayed as stoic as they are treacherous.* +–Secondary Description + +##### Planetary Conditions +Population: Ailmar is home to hundreds of thousands of people. +Poor Farmland: -1 food production (Farming). +Diffuse Volatiles: No bonuses or penalties to volatiles production (Mining). +Cold: +25% hazard rating. +Habitable: -25% hazard rating. +Hazard Rating: 100% + +Independent Market +Population & Infrastructure +Spaceport +Farming +Mining +Light Industry +Heavy Batteries +Patrol HQ + +Orbits Westernesse
\ No newline at end of file |
