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authorSpacedio <spacedio@thernusen.net>2026-02-26 19:20:14 -0500
committerSpacedio <spacedio@thernusen.net>2026-02-26 19:20:14 -0500
commitdb657412e6ae93341ed42d59df6aef564a739a1f (patch)
tree6f67f55f6dc61fb0afa8829a950f0dbf1a0aeadf /src/app.c
downloadlightdm-mini-greeter-master.tar.gz
Initial commit after cloneHEADmaster
Diffstat (limited to 'src/app.c')
-rw-r--r--src/app.c60
1 files changed, 60 insertions, 0 deletions
diff --git a/src/app.c b/src/app.c
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+++ b/src/app.c
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+/* Application Initialization Things */
+#include <stdlib.h>
+
+#include <gtk/gtk.h>
+#include <lightdm.h>
+
+#include "app.h"
+#include "callbacks.h"
+#include "config.h"
+
+
+/* Initialize the Greeter & UI */
+App *initialize_app(int argc, char **argv)
+{
+ g_log_set_always_fatal(G_LOG_LEVEL_CRITICAL);
+ gtk_init(&argc, &argv);
+
+ // Allocate & Initialize
+ App *app = malloc(sizeof(App));
+ if (app == NULL) {
+ g_error("Could not allocate memory for App");
+ }
+
+ app->config = initialize_config();
+ app->greeter = lightdm_greeter_new();
+ app->ui = initialize_ui(app->config);
+
+ // Connect Greeter & UI Signals
+ g_signal_connect(app->greeter, "authentication-complete",
+ G_CALLBACK(authentication_complete_cb), app);
+ app->password_callback_id =
+ g_signal_connect(GTK_ENTRY(APP_PASSWORD_INPUT(app)), "activate",
+ G_CALLBACK(handle_password), app);
+ // This was added to fix a bug where the background window would be focused
+ // instead of the main window, preventing users from entering their password.
+ // It's undocument & probably not necessary any more. Investigate & remove.
+ for (int m = 0; m < APP_MONITOR_COUNT(app); m++) {
+ g_signal_connect(GTK_WIDGET(APP_BACKGROUND_WINDOWS(app)[m]),
+ "key-press-event",
+ G_CALLBACK(handle_tab_key), app);
+ }
+ g_signal_connect(GTK_WIDGET(APP_MAIN_WINDOW(app)), "key-press-event",
+ G_CALLBACK(handle_hotkeys), app);
+ // Update the current time every 15 seconds
+ if (app->config->show_sys_info) {
+ handle_time_update(app);
+ g_timeout_add_seconds(15, G_SOURCE_FUNC(handle_time_update), app);
+ }
+
+ return app;
+}
+
+
+/* Free any dynamically allocated memory */
+void destroy_app(App *app)
+{
+ destroy_config(app->config);
+ free(app->ui);
+ free(app);
+}