Ailmar (Westernesse III), Tundra World, Independent *A cold and forbidding world, Ailmar nonetheless was selected for seeding by an early sporeship due to extant volcanism. When humans arrived in the Westernesse system, they found a world of lifeless highlands worn smooth by ice-storms. But life found small valleys and canyons, and even forests of genmod larch-6 clustered in volcanic provinces. Living is tough on Ailmar, but it is a world alive despite hardship.* –In-Game Description *Industrialized pre-Collapse, Ailmar has been able to maintain its independence from the Kingdom of Westernesse by compromising with various competing out-of-system powers, including the Luddic Church and occasionally pirates, notoriously including a temporary alliance with the Warlord Leonis. The Ailmarene are the go-to antagonist in Fikenhild's holo-entertainment, portrayed as stoic as they are treacherous.* –Secondary Description ##### Planetary Conditions Population: Ailmar is home to hundreds of thousands of people. Poor Farmland: -1 food production (Farming). Diffuse Volatiles: No bonuses or penalties to volatiles production (Mining). Cold: +25% hazard rating. Habitable: -25% hazard rating. Hazard Rating: 100% Independent Market Population & Infrastructure Spaceport Farming Mining Light Industry Heavy Batteries Patrol HQ Orbits Westernesse