/* Application Initialization Things */ #include #include #include #include "app.h" #include "callbacks.h" #include "config.h" /* Initialize the Greeter & UI */ App *initialize_app(int argc, char **argv) { g_log_set_always_fatal(G_LOG_LEVEL_CRITICAL); gtk_init(&argc, &argv); // Allocate & Initialize App *app = malloc(sizeof(App)); if (app == NULL) { g_error("Could not allocate memory for App"); } app->config = initialize_config(); app->greeter = lightdm_greeter_new(); app->ui = initialize_ui(app->config); // Connect Greeter & UI Signals g_signal_connect(app->greeter, "authentication-complete", G_CALLBACK(authentication_complete_cb), app); app->password_callback_id = g_signal_connect(GTK_ENTRY(APP_PASSWORD_INPUT(app)), "activate", G_CALLBACK(handle_password), app); // This was added to fix a bug where the background window would be focused // instead of the main window, preventing users from entering their password. // It's undocument & probably not necessary any more. Investigate & remove. for (int m = 0; m < APP_MONITOR_COUNT(app); m++) { g_signal_connect(GTK_WIDGET(APP_BACKGROUND_WINDOWS(app)[m]), "key-press-event", G_CALLBACK(handle_tab_key), app); } g_signal_connect(GTK_WIDGET(APP_MAIN_WINDOW(app)), "key-press-event", G_CALLBACK(handle_hotkeys), app); // Update the current time every 15 seconds if (app->config->show_sys_info) { handle_time_update(app); g_timeout_add_seconds(15, G_SOURCE_FUNC(handle_time_update), app); } return app; } /* Free any dynamically allocated memory */ void destroy_app(App *app) { destroy_config(app->config); free(app->ui); free(app); }